The Stone of Madness is a real-time tactical stealth game set in an 18th-century Spanish Monastery. Located in the Pyrenees, this time-worn Jesuit monastery is home to a madhouse and an inquisitorial prison. Five prisoners – plagued by cruel punishment, madness, and despair – pool their skills and resources to face their phobias, stave off insanity, uncover the mysteries of the Monastery, and find a way to escape.
The Stone of Madness is a project originally started by a very small team at Teku Studios back in 2018 and acquired by The Game Kitchen in 2021 to push their development forward. I jumped into this project a few weeks after the release of Blasphemous II, sometime around October 2023. The game was in need of design support for its last stretch and I couldn’t be happier of joining a project that could offer me new challenges in a genre I never dared to step in.
The Stone of Madness will be released early 2025.